Zelda gamecube game

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List of The Legend of Zelda media

TitleReleaseRelease by SystemnotesThe Legend of Zelda
  • JP: February 21, 1986
  • NA: August 22, 1987
  • PAL: November 15, 1987
[4][5]1986 – Famicom Disk System[4]
1987 – Nintendo Entertainment System[5]
2003 – GameCube[6]
2004 – Game Boy Advance[7]
2006 – Wii Virtual Console[8]
2012 – 3DS Virtual Console
2013 – Wii U Virtual Console
2018 – Switch Online NES Library[9]Zelda II: The Adventure of Link
  • JP: January 14, 1987
  • PAL: September 26, 1988
  • NA: December 1, 1988
[12][13][14]1987 – Famicom Disk System [15]
1988 – Nintendo Entertainment System[13]
2003 – GameCube[6]
2004 – Game Boy Advance[16]
2007 – Wii Virtual Console[17]
2012 – 3DS Virtual Console
2013 – Wii U Virtual Console
2019 – Switch Online NES Library The Legend of Zelda: A Link to the Past
  • JP: November 21, 1991
  • NA: April 13, 1992
  • PAL: September 24, 1992
[19]1991 – Super Nintendo Entertainment System[19]
1997 – Satellaview[20]
2002 – Game Boy Advance[21]
2006 – Wii Virtual Console[22]
2013 – Wii U Virtual Console
2016 – New Nintendo 3DS Virtual Console[23]
2019 – Switch Online SNES Library The Legend of Zelda: Link's Awakening
  • JP: June 6, 1993
  • NA: August 1993
  • PAL: 1993
[25]1993 – Game Boy[25]
1998 – Game Boy Color[26]
2011 – 3DS Virtual Console
  • Known in Japan as Zeruda no Densetsu Yume o Miru Shima[e][27]
  • First title for a handheld console[18]
  • Re-released for the Game Boy Color, under the title of The Legend of Zelda: Link's Awakening DX, with additional elements[18]
The Legend of Zelda: Ocarina of Time
  • JP: November 21, 1998
  • NA: November 23, 1998
  • PAL: December 11, 1998
  • CHN: November 2003
[28]1998 – 64[28]
2003 – GameCube[29]
2003 – iQue Player[30]
2007 – Wii Virtual Console[31]
2011 – 3DS[32]
2015 – Wii U Virtual Console The Legend of Zelda: Majora's Mask
  • JP: April 27, 2000
  • NA: October 25, 2000
  • PAL: November 17, 2000
[35]2000 – 64[35]
2003 – GameCube[6]
2009 – Wii Virtual Console[36]
2015 – 3DS
2016 – Wii U Virtual Console The Legend of Zelda: Oracle of Seasons
  • JP: February 27, 2001
  • NA: May 13, 2001
  • PAL: October 5, 2001
[39]2001 – Game Boy Color[39]
2013 – 3DS Virtual Console[40]The Legend of Zelda: Oracle of Ages
  • JP: February 27, 2001
  • NA: May 13, 2001
  • PAL: October 5, 2001
[39]2001 – Game Boy Color[39]
2013 – 3DS Virtual Console[40]The Legend of Zelda: A Link to the Past & Four Swords
  • NA: December 3, 2002
  • JP: March 14, 2003
  • PAL: March 28, 2003
[43]2002 – Game Boy Advance[43]
2011 – DSiWareThe Legend of Zelda: The Wind Waker
  • JP: December 13, 2002
  • NA: March 24, 2003
  • PAL: May 2, 2003
[45]2002 – GameCube[45]
2013 – Wii U[46]The Legend of Zelda: Four Swords Adventures
  • JP: March 18, 2004
  • NA: June 7, 2004
  • PAL: January 7, 2005
  • AU: April 7, 2005
[50]2004 – GameCube[50]The Legend of Zelda: The Minish Cap
  • JP: November 4, 2004
  • PAL: November 12, 2004
  • NA: January 10, 2005
  • AU: April 7, 2005
[53]2004 – Game Boy Advance[53]
2011 – 3DS Ambassador Virtual Console
2014 – Wii U Virtual Console The Legend of Zelda: Twilight Princess
  • NA: November 19, 2006
  • JP: December 2, 2006
  • AU: December 7, 2006
  • PAL: December 8, 2006
[55]2006 – GameCube
2006 – Wii[55][56]
2016 – Wii U
  • A Wii launch game[57]
  • Celebrates the 20th anniversary of The Legend of Zelda with the power of Link to turn into a wolf.
  • Release was delayed so it could be ported to the Wii[3]
  • GameCube and Wii versions differ in that the Wii version supports 16:9 widescreen presentation and horizontally flips the in-game world to make Link right-handed[58]
  • First game in the series to receive a Teen rating[3]
The Legend of Zelda: Phantom Hourglass
  • JP: June 23, 2007
  • NA: October 1, 2007
  • AU: October 11, 2007
  • PAL: October 19, 2007
[59]2007 – DS[59]
2016 – Wii U Virtual Console The Legend of Zelda: Spirit Tracks
  • NA: December 7, 2009
  • AU: December 10, 2009
  • EU: December 11, 2009
  • JP: December 23, 2009
[62][63][64][65]2009 – DS[62]
2016 – Wii U Virtual Console The Legend of Zelda: Skyward Sword
  • EU: November 18, 2011
  • NA: November 20, 2011
  • JP: November 23, 2011
  • AU: November 24, 2011
[68]2011 – Wii[68]
2016 – Wii U Virtual Console
2021 – Switch Console The Legend of Zelda: A Link Between Worlds
  • EU: November 22, 2013
  • NA: November 22, 2013
  • AU: November 23, 2013
  • JP: December 26, 2013
[70]2013 – 3DS[70]The Legend of Zelda: Tri Force Heroes
  • JP: October 22, 2015
  • NA: October 23, 2015
  • EU: October 23, 2015
  • AU: October 24, 2015
2015 – 3DS The Legend of Zelda: Breath of the WildMarch 3, 2017 Wii U
Switch untitled The Legend of Zelda: Breath of the Wild sequel2022 (In development) Switch Announced at the Electronic Entertainment Expo in 2019
Sours: https://en.wikipedia.org/wiki/List_of_The_Legend_of_Zelda_media

Nintendo GameCube

Nintendo GameCube

Nintendo GameCube Logo.png
GameCube.png

The Nintendo GameCube, commonly referred to as the Gamecube or simply GCN, is the fourth home gaming console made by Nintendo to be released internationally. The Nintendo 64 started a revolution of 3-D gaming, which the GameCube improved upon with smoother textures and faster frame rates.

Games

There were three new Zelda games released for the GCN; however, there was also a remixed version of Ocarina of Time on a bonus disc, and a limited edition Collector's Edition disc, which featured four Zelda games from prior consoles.

The Wind Waker

Main article: The Legend of Zelda: The Wind Waker

Ocarina of Time Bonus Disc

Main article: The Legend of Zelda: Ocarina of Time
Main article: The Legend of Zelda: Ocarina of Time Master Quest

Available as a pre-order bonus in some territories, and included in the case for The Wind Waker in others, this included two versions of Ocarina of Time running under emulation. One was essentially the Nintendo 64 game, running at 640×480 with some minor changes (the star and crescent Gerudo design, seen in various places - including on the Mirror Shield - was revised to a snakehead design, and button colours were shuffled to match the GCN controller, and some cutscenes were included as pre-rendered video).

The other was the first release of Ocarina of Time Master Quest, a version with remixed dungeons originally planned for the failed 64DD disc drive add-on for the Nintendo 64.

Four Swords Adventures

Main article: The Legend of Zelda: Four Swords Adventures

Twilight Princess

Main article: The Legend of Zelda: Twilight Princess

Collector's Edition

Main article: The Legend of Zelda: Collector's Edition

Collector's Edition was a compilation of four games in the Zelda series from before the release of the GameCube, two for the Nintendo Entertainment System and two from the Nintendo 64, all running under emulation.

The Legend of Zelda

Main article: The Legend of Zelda

The Adventure of Link

Main article: Zelda II: The Adventure of Link

Ocarina of Time

Main article: The Legend of Zelda: Ocarina of Time

Majora's Mask

Main article: The Legend of Zelda: Majora's Mask
Sours: https://www.zeldadungeon.net/wiki/Nintendo_GameCube
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Zelda Collector's Edition Gamecube

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Sours: https://www.pricecharting.com/game/gamecube/zelda-collector%27s-edition
Longplay of The Legend of Zelda: Ocarina of Time Master Quest
Nintendo GameCube
GCN Logo.png
Gcn.png
Type

Home console

Media used

Nintendo Gamecube Game Disc

Release date(s)
North AmericaNovember 18, 2001
JapanSeptember 14, 2001
European UnionMay 3, 2002
Commonwealth of AustraliaMay 17, 2002
Predecessor

Nintendo 64

Successor

Wii

The Nintendo GameCube is Nintendo's fourth home console system released outside of Japan. It is the successor to the Nintendo 64 and the predecessor to the Wii. It primarily competed with Sony's PlayStation 2 and newcomer Microsoft's Xbox. It was codenamed Dolphin during development and several GameCube games reference its codename.

The Nintendo GameCube was not very successful when compared to its competitors, only outselling former rival Sega's Dreamcast (which was discontinued in March of 2001 due to Sega's exit from the console market), with its successor, the Wii outselling its lifetime sales of 22 million in only 16 months. Furthermore, the GameCube also held the title of being Nintendo's least successful home console up until 2017, where the Wii U surpassed it with its lifetime sales of 13.56 million units.

The original model of the Wii is backwards compatible with the GameCube's Controllers, memory cards, and software titles. Later model Wiis such as the Wii Family Edition and Wii Mini have removed compatibility with GameCube peripherals and software. The Wii U is also incompatible with GameCube software, but GameCube controllers can work with the Wii U through a USB adapter, however, only Super Smash Bros. for Wii U supports the use of the accessory.

The Legend of Zelda Games

With Collector's Edition and the Game Boy Player, every game in The Legend of Zelda series up to Twilight Princess can be played on the GameCube. The Legend of Zelda and The Adventure of Link can be played on the GameCube through Collector's Edition and through the Game Boy Player with the Classic NES versions of the games. A Link to the Past can be played through the Game Boy Player with the Game Boy Advance port of the game. Link's Awakening/Link's Awakening DX can be played through the Game Boy Player as well (as the Game Boy Advance is compatible with Game Boy and Game Boy Color titles). Ocarina of Time can be played through Master Quest and Collector's Edition. Majora's Mask can be played through the Collector's Edition as well, although sound irregularities and freezing can occur in this version. Four Swords can be played through the Game Boy Player, as can Oracle of Ages, Oracle of Seasons, and The Minish Cap. The Game & Watch title Zelda (Game & Watch) can also be played as part of Game & Watch Gallery 4.

Trivia

  • If the player has a file of both The Wind Waker and the GCN version of Metal Gear Solid, in the latter game the boss character Psycho Mantis makes a cameo mention of the former game during the battle.
  • This is the Nintendo console for which the most "Zelda" titles (including re-releases) were developed.
  • The GameCube has an 18-bit color mode, which is used when hardware limitations force the use of a lower color depth. All "Zelda" games for the GameCube and Wii have made use of the hardware's 18-bit color mode.

Nomenclature

Sours: https://zelda.fandom.com/wiki/Nintendo_GameCube

Game zelda gamecube

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100% Walkthrough - The Legend of Zelda: The Wind Waker (Gamecube Version Longplay) part 1 of 2

What are you mumbling there, let's. Lie down. - Kachek said with a threat. -But I dont want to, please dont Tolik, - you decided to go from the other side.

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Probably, I could have finished with this, the story, but today Oksana suddenly came to my work and said that she would like to say goodbye and thank me for a great vacation. I could not (and did not want to) refuse her when he offered me a pleasant extension of my lunch break. After. A short but violent intercourse in a forest plantation, where we drove off by car, Oksana told me that tomorrow they were leaving for home.



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