Realistic blender models

Realistic blender models DEFAULT

Renderpeople

Photorealistic 3D Scans. 250 DSLR camera rig.

Pre-built materials. Ready to render.

More than 4,000 individual 3D People.

What are Renderpeople 3D People?

3D People are photorealistic human 3D models. Using them is the easiest and most realistic way to populate your 3D environments. 3D People are used for archviz, visual effects, VR or AR applications, games, previsualization and print media. They offer numerous benefits that make them superior to 2D cut-out people.

Adapts to all 3D lighting. Natural shadows and reflections.

Works in 3D space. 360° usability and perspective accuracy.

Easily adjustable materials and textures. Make changes as you like.

No post-processing needed. Make all your changes directly in 3D space.

Why use Renderpeople products?

It is Renderpeople’s goal to provide the biggest and most diverse library of lifelike-quality and easy-to-use 3D People.

Quality

Renderpeople uses state-of-the-art 3D scanning technique to capture real human models. Scanning guarantees 3D People the highest level of detail and realism. With our 250 DSLR camera setup, Renderpeople owns one of the most advanced photogrammetry 3D scanners in the world.

Yet scanning is only one part of our 3D People creation pipeline. After scanning, each Renderpeople model is manually processed and optimized by specialized 3D artists to ensure that the geometry and high-resolution 8K textures are clean and faultless. This enables Renderpeople to provide lifelike-quality 3D scans that look as realistic and vivid as real human beings.


     State-of-the-art photogrammetry scan
     8k high-resolution textures
     Optimized mesh, refined textures and clean UVs

Usability

All 3D People by Renderpeople are specifically designed for CGI professionals with a frequent need to deliver lifelike visualizations under strict time constraints. That’s why Renderpeople offers easy-to-use and ready-to-render 3D People, a huge time and money saver in any production environment.

Our 3D People come with pre-built materials for all common 3D software and renderers, which can be used without investing any further time and effort. Of course, if required, adjustments can still be made easily with just a few clicks. We attach alpha masks for simple material separation and color changes. You can learn more about this on our YouTube channel.


     Ready-to-render 3D People
     Pre-built materials for all common renderers
     Alpha masks for quick and easy adjustments

Diversity

Renderpeople offers the biggest and most diverse library of scanned 3D People on the internet. There are currently over 4,000 individual 3D People models covering topics like business, shopping, sports, swimwear, evening wear, outdoor clothing and even special professions like doctors, workers or gastronomy. With its wide range of ethnicities and age groups, you’ll always find a model that perfectly fits into your 3D scenes and meets your customer’s requirements.

New 3D People are being added to our library on a weekly basis. And, we appreciate and listen to any customer feedback. Let us know if you require specific people, poses, or outfits we don’t yet offer.


     More than 4,000 individual products in shop
     3D People of all ethnicities and ages
     Weekly growing 3D People library

Which 3D programs and formats are supported?

Our 3D People are available for all major 3D applications:

autodesk 3ds max icon

3ds Max

autodesk maya icon

Maya

maxon cinema 4d icon

Cinema 4D

sketchup icon

SketchUp

unreal engine icon 300

Unreal Engine 4

unity icon

Unity

blender 3d icon

Blender

rhinoceros 3d icon

Rhino

Each format comes with pre-built materials for most common renderers like V-Ray, Corona, Octane or each software’s native render engine. All files are ready-to-use and can be rendered immediately after importing them into your scene. We also offer universally usable formats like OBJ and FBX to allow our 3D People to be used in a wide range of applications.

Posed 3D People Shop Category

3D Posed People

Posed People are static 3D People. Each model captures one natural pose, one moment of time, just like a photo. This makes Posed People the perfect fit for rendered stills and a technically superior successor of 2D cut-out people.

Rigged 3D People Shop Category

3D Rigged People

Rigged People are movable 3D People that are fully retopologized, rigged, and skinned. They come with a ready-to-use control rig to pose or animate them in any and every possible way. Motion capture data can also be applied.

Animated 3D People Shop Category

3D Animated People

Animated People are moving 3D People that come with pre-baked animations. All animations have been recorded in our own motion capture studio and have been edited and cleaned up to fit the 3D model perfectly.

Sours: https://renderpeople.com/

How can I make sharp geometric 3d models look more realistic?

For one, you can bevel your objects.

Forgetting to bevel or chamfer edges is one of the most common errors committed by beginning 3D artists. There are almost no razor sharp edges in nature, and even most man-made objects have a slight roundness where two opposing surfaces meet. Beveling helps bring out detail, and really sells the realism of your model by allowing edges to properly catch highlights from your lighting solution.

In object mode you can bevel an object by using the Bevel modifier and in edit mode you can bevel edges and faces with + and vertices with ++. The latter will allow you to interactively adjust the amount of segments with the mouse wheel.

Using the modifier.

Take a sharp object you just made, say a simple step. It's plain, simple and ugly when you look at it and would look out of place in almost any scene aiming for realism.

Once beveled, the edges are softened and it just looks more appealing as this is what we are used to in real life. This can be a very subtle effect or an exaggerated one as essentially it just helps to catch light and help show off the shape and detail of the object better.

(It can be a bit hard to see in the viewport at times with the default lights but makes all the difference when rendering with proper lamps)

Here is the bevel modifier with some optimal settings, increasing the value in the Segments slider will make the edge geometry start to approach what is more commonly called a Fillet, effectively rounding your edges. Do be warned however, as adding extra segments creates additional geometry.

enter image description here

Here is another look at how beveling effectively softens your edges.

enter image description here

Some advantages of beveling over other methods are:

  • It's cheaper than subsurface, meaning it renders faster and weighs down your scene less.
  • For hardsurface models, it softens or adds realism to your edges easily and effectively.
  • It's faster to do and gives you more control when compared to other methods such as using creases and or subsurf with edgeloops.

At the time of writing, this is now easier than ever. Cycles will have a Bevel Shader.

Example from Mike Pan on twitter.

Resource links

$\endgroup$Sours: https://blender.stackexchange.com/questions/247/how-can-i-make-sharp-geometric-3d-models-look-more-realistic
  1. Sierra lake homes
  2. 5 7 math
  3. Vintage champagne art
  4. Champaign tire repair

Free Blender Models & Character Rigs For 3D Artists

Resources3DWritten by Ben TrajeDisclosure: This post may contain affiliate links. That means if you buy something we get a small commission at no extra cost to you(learn more)

Building 3D models can be a time-consuming process.

To jumpstart the creation process we’ve compiled a list of free blender models and character rigs. These are all free but for the models found in Sketchfab and Turbosquid, you will be required to log-in first before downloading anything.

While most of these assets are made by and for Blender, the models can also be used in other 3D applications too. These can be exported as FBX or OBJ formats which can still be used even if you don’t work in Blender.

Also before downloading anything be sure to check the licenses on each model. Not all of them allow commercial use which can lead to copyright issues. In general if you’re using models for personal use you’re probably good but it’s always smart to double check!

Free Models


Lumberjack Darius

Free lumberjack character model

Grab This Model

League of Legends’ Darius is given a makeover as a lumberjack reminiscent of Logan in his time in the Canadian forests.

This model comes with a low poly mesh count with a single 2k texture set. And just like the original Darius in League of Legends, he sports a massive axe.

A default T-pose is not provided but you can learn a lot on how to create an appealing character despite the model and texture constraints.

Because the model is a contest entry you can find the author’s work in progress in this thread. Zbrush was used for creating the high poly design, Blender for retopology, UV unwrapping, and rigging. Then lastly 3D Coat and Photoshop for painting.

 

Vivi Ornitier

Vivi FF9 model for blender

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You may remember Vivi as the small charming magician from Final Fantasy IX who also happens to be a playable character.

Apart from his emissive texture, the model also comes with different textures for every major part such as its coat, legs, and hands, all while providing high detail definition of every aspect.

 

Reptile Mage

Free reptile mage model design

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This reptile mage is also a caster type. Unlike Vivi, this model is built on a low poly count mesh with a hand-painted texture.

In more ways than one, the design is reminiscent of a Pokemon that mated with an Argonian Mage in Elder Scrolls.

Its head is larger in proportion to the rest of its body adding an adorable appeal. It sports a number of magical items including a pair of boots, a staff, and a cape.

 

Lowpoly McCree

Marlborough man style cowboy model

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McCree is a stylized low-poly model taken from McCree, the Damage hero in Overwatch.

The model is neither skinned nor weighted with a pose in an almost neutral state.

However its limbs can be adjusted to create a T-pose. The character also sports several props such as a gun, a wad of cash, and a cigarette.

 

Knight Artorias

Knight 3d model

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Inspired by the Dark Souls boss Astorias the Abysswalker, this model comes with a complete PBR texture from the base color to roughness maps.

The model stays true to its inspiration with ornamental metal armor and a cloth mask that extends into a cape. All of this is complemented with a massive sword for fighting baddies.

 

Alice

Alice in Wonderland anime style

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Based on Lost Saga’s Alice who’s also based on the fictional character of the same name in Alice in Wonderland, don’t let her sweet looks fool you.

She’s loaded with heavy artillery, specifically a Gatling gun with a bow.

With its action pose intact this is 3D print-ready. However you may need to perform retopology as the mesh is dense by default.

 

Wolf with Animation

Rigged and modeled wolf running

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A quadruped model that is both weighted and animated, this wolf is a 16-frame quadruped with a variety of animation cycles that loop seamlessly.

If you want to use the model without the animation you can simply reset to bind pose or disable the skinning entirely.

You may also turn off the wolf’s mane since it is skinned separately.

You can also do it the other way around. If you already have a quadruped model you can bind it to the existing joint chain and use the quadruped cycle.

 

Drunk Troll Tavern

Troll character tavern 3d model

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This stylized environment piece easily blends in a mobile game platform because of its low poly count.

While the interior is not modeled, the exterior makes up for it. It presents a proper silhouette that can clearly be viewed from various distances and vantage points.

The entrance has a parked carriage and a signboard that shows several written announcements. There is a bar on the top floor that features beer barrels and bottles of liquor with stables below at the rear end of the tavern that add a nice overall touch.

Also the tavern shows a mix of materials and fixtures including metal details, cloth banners, windows, ropes, bottles, and aging wood.

With a little bit of texturing you can make use of an environment that can act as a venue to numerous stories.

 

Baba Yaga’s Hut

Full 3d modeled scene for blender

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Baba Yaga’s Hut is set up as a location that’s VR and film friendly.

This stylized piece is well-dressed with various focal points starting with a witch and a boiling cauldron. Not far behind is a hostage trapped in a cage.

On the river we see several rescuers including a priest holding a cross and knight preparing for an attack.

The scene is surrounded by a cloudy mist, adding to its mysterious ambiance. Despite not being a part of the action the interior is also populated with several items such as potions, candles, and a broomstick.

There’s also the nice touch of another witch apprentice and an accomplice bat flying around.

 

Barrels

3d barrels modeled free

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One of the staples of environment prop designs are barrels.

A scene looks more organic with a pile of barrels in a corner giving the sense of a recent occupancy. With this free download you’ll have several barrel types ranging from a standard storage barrel to a beer barrel.

The models come with PBR textures that are ready for Unity and Unreal Engine. The author also conveniently provides several exchange formats such as FBX and OBJ extensions.

 

Hologram Console

Holographic PC computer console render

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This model comes with the complete PBR textures which is a nice benefit.

What makes this model unique is its emissive texture which is a must for any futuristic or post-apocalyptic setting.

After the proper set-up you’ll see the screen lighting up the whole scene. You can take this further and animate the texture like the model in the Advance Tiling for Environment demonstration.

This model can also serve as a good base for a modular asset that can populate a space ship command center or docking control bay.

 

Runestones

3d model runestone bright

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To be upfront, this model does not have a well-organized hierarchy. You may need to clean up certain aspects if you want to modify the asset.

But needless to say the scenery looks good based on the Blizzard style of glowing features and details.

With a night scene the model shows off its magic with its emissive texture. Also through this model you’ll get a glimpse on how to create basic but appealing foliage.

 

Goblin Warrior

Goblin warrior character design

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This goblin warrior is close to a AAA character with such attention to detail.

The author made several interesting design choices to add to the menacing nature of the goblin: nails instead of thread line the side sole of its footwear, and a shield that looks as if it was torn straight from a door.

The main leather material complements all the other elements of the design including the belt straps, armor, bandages and even on the model’s footwear.

A threatening look is achieved through a mischievous expression, piercing ears, and emissive textures.

You’ll also get a nondescript treasure box that the goblin is protecting. The model is sculpted in Zbrush, polished in Blender and painted in Substance Painter.

 

Old Tower

Old cartoon tower 3d render

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So this whole model is meticulously hand-painted and you can tell.

The effort can be seen in the blending of various props. The scene is given detail through a variety of props such as sand, rocks, cacti, barrels, fence, trees, and of course, the tower.

 

Gladiator Model

3d gladiator character model

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By far, this model is the most detailed on the list.

The model is highly realistic with the proper muscle groups for both arms and legs, as well as its torso—all displayed in its full glory.

The realism also extends to his props: a detailed helmet featuring ornaments and chips, an intricate design on the shield, a flail with a spiked morning star, all the way down to a caligae or Roman leather sandals.

While the model is made in Zbrush, the download also offers several formats such as OBJ and FBX files which you can readily import to Blender.

However you might need to decimate it first as the original model has 19 million points in its highest subdivision.

The site also offers several free models such as a teeth model and a helpful guide on how to retopo a Marvelous Designer model.

 

Dusty Old Bookshelf

Dusty old bookshelf 3d render

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Here’s a cool model divided into many objects: the bookshelf itself and the books.

You can use this to populate an abandoned room, or you can just use the books and put them into an existing shelf or on top of a cabinet.

These models are shipped with PBR textures which adds the dusty and realistic look.

 

Fruit Baskets

3d rendered fruit baskets

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A fruit basket is another prop that gives life to any environment scene, especially a market place.

The download contains various foodstuffs such as grapes, oranges, tomatoes, pears, and cheese.

As this is a low poly model it will not hold well for close-up shots but the model serves as a decent grey box blocking on your scene.

 

The Great Sword

Great rune sword 3d model

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This stylized model makes a great weapon or even prop in any game.

It features chipped edges that suggests it has been through a lot. The cryptic glowing runes engraved in the center suggests the sword is of magical descent too.

You can treat it as a rare or hero item like the Excalibur where only the righteous can wield it.

 

Pokémon GO!

Pokemon Go character 3d models

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With this download you get the three main Pokemon from the Gen 1 games: Bulbasaur, Squirtle, and Charmander.

It may not be an action piece but it can be a cute figure piece of them huddled together.

Charmander has an additional texture accent with a glowing tale which is great for newbies in the 3D space to study.

 

Low-Poly Car

Blender lowpoly car design

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This low-poly car ships with a simple texture.

The car comes with a platform too and the model is also segregated in a hierarchy so you can easily move the body and wheels around.

 

Cityscape

Cityscape modeled in blender

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In this model you’ll find several buildings that can populate a city.

For caution’s sake the creator didn’t consider any zoning. However you can still use parts of the model to block your own scene.

The asset also does not have any textures. Maybe this is a good asset to use for brushing up on your painting skills. There are several variations in this asset from a singular home to four-story buildings.

 

Cartoon Land

Cartoon land 3d model

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Cartoon Land is a low poly environment based on a rural setting.

It comes with basic textures with different variations of land topology.

As for the models themselves, you’ll get trees, grass, a ranch, and a house, among other items.

If you want to complete the set you can even design your own assets to match the scene.

 

Free Rigs


Vincent

Vincent 3d character model

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Vincent is a professional rig made by the Blender Foundation.

The character has an appealing design that can easily blend in a Pixar animated film.

It comes with the necessary bells and whistles for you to animate the character from the IK and FK switch to the expressive facial rig.

To maximize features you’d need to download the BlenRig add-on.

Fortunately, like Blender, BlenRig is free. As the rig has dozens of parameters you may find it hard to navigate in the viewport.

But you can turn off several parameters such as the muscle system for faster playback and simply turn them back on when rendering.

 

Proog

Proog character 3d model design

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Like Vincent, Proog is a rig made by the Blender Foundation.

As such you can expect that it made use of the latest tools Blender can offer at the time of the model’s creation. Even though Proog has been created for the previous version, he has been updated to work with the Cycles renderer for a more detailed look.

Proog also has hair material you can play around with and study. You can check on how to use Proog’s various rig features by reading more on the download page.

 

Ballie

3d modeled and rigged ball

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Ballie is good beginner rig to study body mechanics.

You don’t have to deal with the complexity of a facial rig but you can still provide emotion and personality through its shape and movements.

Basically, Ballie is half-bodied rig with only a pelvis and legs.

On the plug side Ballie is already animated once you open the rig. As such you can dive right in and immediately see what the rig can offer your projects.

 

Grey Alien

Grey alien character rig

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With its shiny eyes and extra-terrestrial skin, this model’s design will remind you of any recent alien film.

You can animate this model as it is already rigged and ready to go. Although you may need to add custom controls to fit to your taste.

The model also comes a gradient texture with gradient tapers giving it a subtle focus toward the body.

 

Penguin Nikko

Freebie pengiun character

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Nikko doesn’t really have a complete facial rig.

However if you want to try to animate penguins like in the film Madagascar this rig is a good start.

It may have a somewhat flawed deformation but it will be good enough for many body dynamics exercises. The rig also features IK legs and arms.

 

Funny Robot

Funny robot character model

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What makes this model stand out from a typical robot is its rear turbine.

This means you can animate flying body mechanics fast. It’s just a bit tricky to work with at the beginning as the model is already in a position rather than in a neutral pose.

However once you get around the model it functions like any other rig.

 

Sara Tween Girl

sara teenager girl character model

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Sara is a teen girl model. She has a weighted skin and ships with several textures, pretty standard stuff.

You can use her in anime projects with her pigtails and slightly larger eyes which are just adorable. She comes with a school girl attire, eyelashes, and a hair ribbon accessory.

 

Low Poly Character

Base mesh character for blender - 3d rigged model

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All other characters in the list have already been posed and designed with textures. This last one does not. And for good reason.

This character is made as a low poly base mesh on which to build your own character. In its current state you can easily make a muscular design or give a more chiseled build to a chubby guy.

This also comes skinned so you can immediately build controls on top of it. The model has proper muscle groups in the chest, arms, and legs. You can subdivide the model too and you’ll still keep all the detail.

You can either use it as a base mesh on Zbrush or choose to model on top of it, or just work with this in Blender and have some fun. The sky’s the limit here!


Author: Ben Traje

Ben is a stylized character rigger based in Davao City, Philippines. Proficient in Maxon, Cinema4D, and Autodesk Maya, he's available for remote freelance work with plenty of samples in his portfolio.


Sours: https://conceptartempire.com/free-blender-models-rigs/
Achieving Realism In 12 Minutes - Blender Tutorial

5 Tips to Make Your 3D Look Real

3d furnitureEvery 3D designer wants to see a vivid object as a result of his work. No matter how hard you try to make your 3D model look perfect it often happens, that beautifully detailed, well-crafted piece of work still looks artificial and reminds you of nothing but a plastic mass. 

Does that sound familiar to you?

Let’s learn how to get rid of slick and highly reflective surface texture of your 3D models!

Let's consider two most common mistakes of 3D designers:

  1. Incorrect lighting settings
  2. Incorrect maps setting(or no maps at all)

If you found your 3D model looking flat or unnatural it is more likely that you used default lighting setting and/or basic color maps. Please visit our Contact us to learn more about our expertise and how we can help you visualize your project.

The default settings of most 3D modeling programs give the impression of flat surface texture: it looks reflective, glossy and dim. Just as if you molded your building, vehicle, tree or a person out of plastic.

What can you do to reduce this effect?

Let’s start our discussion with an overview of the 5 most helpful tips, which will make your 3D look natural and interesting to the eye.

3d lighting1. Soften the light

The easiest way to make your 3D model look more realistic is to soften the lighting in the scene. You can adjust any type of lightning available in the standard package of your 3D modeling program.

These are 3 most common lightning types:

  • Ambient light - a general illumination coming from different directions in a room without any visible source.
  • Omni light, that can be used for "fill lighting" effect in your scene, or to simulate the point source lightning.
  • Directional light is opposite to ambient light. Use several distant direct lighting spots that are not focused precisely on the object in your scene.

There are also other types of light sources.  Some packages offer the ability to create volumetric glow (Sphere light) or volumetric lighting (Volume light) within a strictly predetermined volume. Some provide the ability to use geometric objects of arbitrary shape.

Don’t hesitate to experiment!

Use different lightning types, turn down the light, change its color, and change its intensity and heat (if possible). Work on the quality of the lightning no matter what other techniques you use.

No one can deny that the natural look of your 3D model depends much on the lighting and it will take you much patience and effort to reach the desired realistic effect.

UV mapping2. Adjust the maps

The next important step is to adjust the default surface map. The 3D surface maps use shading, colors and different textures to emphasize the features of your object.

Available options differ according to the program you use, but the basic map normally allows you to:

  • specify the surface color of an object, its basic fill and line colors (you can select these colors from a palette),
  • set color gradation,
  • select the surface texture,
  • control the shininess and reflectiveness,
  • adjust light absorption,
  • set the highlight and shadow parameters.

To reach the desired reflective or non-reflective presentation of your model you need to change the setting of a color or map manager many times until it looks real. Play with colors and map setting to get rid of plasticine look.

Though we must admit, that it is much easier to adjust smooth and single-color surfaces rather than irregular ones.

texturing3. Use detail maps

Use detail maps for spectacular presentation of your 3D surfaces. You can overlay contour maps, image maps or any other surface maps to get the best result. 3D modeling programs allow importing maps of different formats:

  • normally these are non-lossy bitmaps ( TIF or TARGA),
  • but lossy formats (GIF and JPG) are possible too.

Importing an image map adds a certain realistic effect to your 3D model too.  Thus you can add fiber textures, colors, layers, and decorations to the surface without really modeling them. Using detail maps you create an illusion of real texture.

Important! Specify proper lightning and surface reflection settings to make your 3D model look convincing and vivid. Take into account the type of an object you are adding a map to. Do not add highly reflective or glossy light settings to the object that is supposed to be matte and vice versa. Just image how strange it will look, if you set the reflection and/or glossiness intensity to zero when modeling a Ferrari.

3d textures4. Use texture or bump mapping

Imagine a lizard's skin without cracks on it or a basketball without its pebbled surface. Will it look real? No way! Enhance your 3D surface quality using texture or bump mapping.

As we know, every object, every living being has a texture. Exactly that texture, no matter how small or fine it is, affects the interaction of light with the object and defines how we see it.

Appropriate texture and bump maps create realistic textures on the 3D model, as it simulates bumps and wrinkles on the object surface.

These types of maps will help you to save your time and effort of actually modeling these details. You can use existing maps or create new ones in Photoshop. It is also possible to create a map using a grayscale version of your detail maps.

5. Use built-in effects

Finally, you can use built-in effects such as metal/fur or other surface materials to make your 3D model look realistic, vivid and pleasant to look at.  

Do not hesitate to experiment, learn all capabilities of your 3D modeling software to produce real looking 3D models in a short time.

Work on, experiment and the results are not slow to arrive!

We at 3D-Ace apply all above listed techniques as well as many others to create realistic and eye-catching 3D models and animation for your business needs. Please, visit our Portfolio to see what we have alredy dome for our client or Contact us to discuss your future project.

Sours: https://3d-ace.com/press-room/articles/5-tips-to-make-your-3d-look-real

Models realistic blender

Yes. like that. I want it all.

Blender tutorial - How to Make Skin Shader

I move a little away from her, lift up my skirt and in front, and kissing my clean-shaven pubis, I go down to the middle. Irin spreads her legs wider, covers my head with the front of her skirt, and I start to make her kuni in such an unusual position. The fabric of the skirt muffles the sounds a little, but I can still hear her satisfied moans and feel the abundance of oozing moisture.

I understand how excited she is with this role reversal.

Similar news:

And Sam knew the story of each of them. Here is a scar on his forearm left by a vicious banshee, and this pair of scars on his side is a greeting from the. Daevas. Three scars on the chest left from the Yellow-Eyed. Sam carefully began to feel the scars on his brother's body, then he began to kiss them.



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