Oblivion armor cap

Oblivion armor cap DEFAULT

What is the armor cap in Oblivion?

What is the armor cap in Oblivion?

85
The max armor rating one can get is 85, even if their armor or any shield effects adds up to more. Wearing any kind of armor will lower one’s spell effectiveness, which is determined by the number of armor pieces they wear and their skill level in it.

What’s the best way to train armorer in Oblivion?

Fire one arrow, equip a hammer via hotkey, pick up the arrow, and repeat. This is the easiest way to artificially train Armorer without leveling any other skills and requires no extra tricks. Create custom Disintegrate Weapon or Disintegrate Armor spells so that you can cast the spell on yourself, then repair the disintegrated items.

How do you repair bound armor in Oblivion?

You can repair Bound Weapons or Bound Armor to 125%. Repeatedly conjure new bound items and repair them. (This technique will also increase your Conjuration skill). Acquire the ruined Ayleid Crown of Lindai (ID 000A933E) available at the end of the Secrets of the Ayleids quest.

Is there a stair way to Heaven in Oblivion?

like the place ware you could fined the frinedly gost at to go to heaven is there a stair way to heaven secret on the 360 version of oblivion on youtube or heard about it , it is the “paitbrush” trick. you to jump on it. Once on the paintbrush you drop another one , and it will float higher allowing you to jump on it also.

Where do you get Faded Wraith in Oblivion?

Chorrol Mages Guild. Litte and Falvius will send you on to Olyn Seran, who hangs out at Molag Bal’s Daedric Shrine. To complete his requirement, you need to summon a Faded Wraith. You can purchase this spell from Athragar in the Chorrol Mages Guild, but you’ll have to at least be at level 75 to cast it.

Where to find the armor of heavens Fury?

The folder “Where to find the armor” includes 2 maps to help you to find the cave and the Fort. Copy or drag the Esps of your choice, the texture and mesh folders into your oblivion data directory. If you are prompted to overwrite click ‘yes’.

like the place ware you could fined the frinedly gost at to go to heaven is there a stair way to heaven secret on the 360 version of oblivion on youtube or heard about it , it is the “paitbrush” trick. you to jump on it. Once on the paintbrush you drop another one , and it will float higher allowing you to jump on it also.

Fire one arrow, equip a hammer via hotkey, pick up the arrow, and repeat. This is the easiest way to artificially train Armorer without leveling any other skills and requires no extra tricks. Create custom Disintegrate Weapon or Disintegrate Armor spells so that you can cast the spell on yourself, then repair the disintegrated items.

Where do you get Paladin armor in Oblivion?

The gold version of the weapons now have both gold blades and White and gold hilts. Missing map for the green gold version added. This mod adds 2 sets of paladin armour/and swords. The green-gold version can be found in the BloodRun Cave and the regular gold version can be found in Fort Carmala.

Sours: https://boardgamestips.com/word-games/what-is-the-armor-cap-in-oblivion/

Skyrim: The 7 Best And Worst Armor Sets

It's been years since Bethesda introduced players to the world of Skyrim. In that time, we've seen multiple remasters, ports, as well as the culmination of work from a tremendous and extremely talented mod community that has turned Skyrim from a typical open-world RPG to a gameplay sandbox unlike any other.

RELATED: 15 Strongest Unique Swords In Skyrim, Ranked

Today, we're focusing solely on the armor sets in The Elder Scrolls V: Skyrim. Some of this game's armor sets are notorious for their appearance alone, while other armor sets have unique enchantments that aren't available elsewhere. While most of Skyrim's armor sets are viable on higher difficulties, some sets are far above the rest. Conversely, some armor sets offer next to nothing in terms of aesthetics or numerical stats to warrant wearing. Let's go over the seven best and worst armor sets you can find in The Elder Scrolls V: Skyrim.

Updated April 18th, 2021 by Charles Burgar: Ranking armor sets in a game like Skyrim is difficult. Most armor sets look incredible and offer solid stats when Smithing or Enchanting are used. We've overhauled this list entirely, replacing certain entries and adding stat breakdowns at the start of each entry. Armor sets are valued on their usefulness and aesthetic (explained in more detail below). 

How We're Ranking This List

There's much more to an armor set than its default armor rating. This list takes the following into account with each entry:

  • Armor Rating (without a shield)
  • Acquisition method
  • Enchantments (if any)
  • Tempering
  • Aesthetics

Overall, we're looking at the net benefits of using that particular armor set over something else, although the visual design of the armor has been taken into account. The "best" armor sets have a combination of excellent stats and a great aesthetic. The "worst" armor sets contain subpar stats compared to their competitors, or they're not worth the effort required to obtain them.

You can use whichever armor sets you want in Skyrim on any difficulty (especially if you use Smithing and Enchanting), but the best armor sets can do so much more easily than the worst entries.

Note: Skyrim has a hard armor cap of 567, 542 if you're using a shield. Due to Smithing and Enchanting exploits, you can easily make any armor set in Skyrim reach this cap. We are not taking this into consideration for this list. If you want to use any armor set and reach this cap, read this guide.

One more note: armor sets are being ranked, not individual pieces. The Archmage Robes, Dragon Priest Masks, and other single-piece items are excluded from this list. Creation Club armor sets are also omitted. With that out of the way, let's get to ranking which armor sets are the best and worst.

14 Best: Dragonscale Armor

Dragonscale Armor Stats

  • Armor Class: Light
  • Armor Rating: 82
  • Weight: 20
  • Value: 2,850
  • Enchantable? Yes
  • Tempering? Yes
  • Obtained: Crafting (100 Smithing required); extremely rare world drop

The Dragonscale Armor is one of the most cost-effective light armor sets in the game, crafted from the bones and scales of dead dragons that litter Skyrim's landscape. The main reason why it's not higher on the list is its reliance on Smithing and Enchanting. Creating this armor set requires a Smithing skill of 100 and the Dragon Armor perk. Since it comes with no enchantments, you'll need to invest in the Enchanting skill to make it a truly top-tier armor set. It is possible to find this armor as early as level 24, but its drop chance is so low that players can go multiple playthroughs without seeing a single piece of this set.

Dragonscale Armor also gets bonus points for being one of the cooler looking sets in Skyrim. It comes in with an armor stat of 82 without a shield, giving it the highest armor rating out of any light armor set in Skyrim. That number boosts up to a respectable 111 with the inclusion of a shield. Dragonscale Armor provides a lot of protection and intimidation, but its low drop chance and 100 Smithing requirement make it tough to obtain in the early to mid-game.

13 Worst: Imperial Armor

Imperial Armor Stats

  • Armor Class: Heavy
  • Armor Rating: 60
  • Weight: 52
  • Value: 185
  • Enchantable? Yes
  • Tempering? Yes
  • Obtained: Worn by Imperial soldiers

Imperial Armor isn't necessarily terrible, although it isn't terribly useful outside of the first few hours of a playthrough. Bethesda did a great job designing the armor sets in such a way that most of them do serve a specific purpose. In this case, the Imperial Armor set is the first armor set many Skyrim players will find in their playthrough.

It carries the same defensive statistics as Iron Armor but carries the advantage of being obtained much earlier. If you follow Ralof during the opening Helgen sequence, you can obtain this set by killing an Imperial captain on the main path. Imperial Armor also has the bonus of giving the player choices in terms of variety. There are three different helmets for this armor set, and each carries slightly different statistical variations. The Imperial Armor set is by no means atrocious: it just falls behind when higher-tier armor sets become available.

12 Best: Miraak's Robes

Miraak's Armor Set Stats

  • Armor Class: Light (Robes are considered Clothing; mask can drop as Heavy)
  • Armor Rating: 45
  • Weight: 13.5
  • Value: 1,004
  • Enchantable? No
  • Tempering? No
  • Obtained: Complete Solstheim's main quest

Enchantments

  • Miraak (Mask): Increases your Magicka by 40-70 points.
  • Miraak's Robes: 15% spell absorption. Chance on hit to spawn a tentacle explosion.
  • Miraak's Gloves: 5% spell absorption (requires Miraak's Robes).
  • Miraak's Boots: 5% spell absorption (requires Miraak's Robes).

Miraak's armor set is unique in that its comprised of different armor types. The robes are considered clothing, the boots and gloves are light, and the helmet can drop as a light or heavy piece—determined by your proficiency in either tree. Its armor rating might be quite low and can't be further improved by tempering, but the enchantments on this armor set make it absurdly strong.

RELATED: Skyrim: 10 Hidden Details About Miraak That You Probably Missed

Obtaining 25% spell absorption from an armor set is incredibly powerful, giving all spells and Shouts a 25% not to damage you whatsoever, granting you Magicka equal to the spell's cost. This can be further enhanced by obtaining the Atronach Stone and the Alteration tree's Atronach perk. With all three effects combined, you become completely immune to enemy spells and dragon Shouts. Not even enchantments can provide that level of power!

The tentacle explosion from Miraak's Robes is quite potent, dealing 100 poison damage to any nearby enemies whenever you're hit. Even if your spell absorption is 100%, being hit by a spell or Shout can activate this perk, providing a sizable damage increase for aggressive mages. You do give up reduced Magicka cost on your spells, but becoming immune to every spell in Skyrim is more than worth the tradeoff.

11 Worst: Iron Armor

Iron Armor Stats

  • Armor Class: Heavy
  • Armor Rating: 60
  • Weight: 46
  • Value: 235
  • Enchantable? Yes
  • Tempering? Yes
  • Obtained: Bandits and world loot

Iron Armor is a set that doesn't really do much of anything. Its armor rating of 60 is about average, and the banded version of the armor doesn't offer much of an upgrade—sitting at an armor rating of 63.

A huge and glaring problem with the Iron Armor set is that it doesn't benefit from Smithing perks, meaning it can't surpass Flawless tempering quality unless your Smithing skill exceeds 100. Some will argue that its accessibility in the early game makes it decent. However, Steel Armor and Imperial Armor can be obtained just as early, both sets providing either better armor or weight values. Iron Armor becomes obsolete too quickly to warrant use unless you love the look of it. In that case, fortify your Smithing and turn this armor into the damage-absorbing beast it deserves to be.

10 Best: Deathbrand Armor

Deathbrand Armor Stats

  • Armor Class: Light
  • Armor Rating: 78.5 (+100 when the full set is worn)
  • Weight: 13
  • Value: 11,269
  • Enchantable? No
  • Tempering? No
  • Obtained: Complete the "Deathbrand" quest

Enchantments

  • Deathbrand Helm: You can breathe underwater indefinitely.
  • Deathbrand Armor: +15 stamina per Deathbrand item equipped.
  • Deathbrand Gauntlets: 10% increased one-handed damage while dual-wielding per Deathbrand item equipped.
  • Deathbrand Boots: +10 carrying capacity per Deathbrand item equipped.
  • Deathbrand Set: +100 Armor

The Deathbrand Armor set provides powerful enchantments and an exceptionally high armor rating of 178.5. Wearing it as a full set provides you with tons of cool buffs, including increased carrying capacity and water-breathing.

Arguably the most unique part of the Deathbrand Armor is its enchantments. As you equip additional pieces of the armor set, the enchantments on certain items become much stronger. With a full armor set, you can expect +60 Stamina, +40 carrying capacity, 40% increased one-handed damage while dual-wielding, and the ability to breathe underwater.

The armor itself has an interesting design as well. It's a frosty blue hue that seems to be built based on a Nordic set. If you're looking for the Daedric Armor equivalent for light armor, you've found the right set.

9 Worst: Stormcloak Armor

Stormcloak Armor Stats

  • Armor Class: Light
  • Armor Rating: 43
  • Weight: 14
  • Value: 32
  • Enchantable? Yes
  • Tempering? Yes
  • Obtained: Worn by Stormcloak soldiers

For clarity, this is the default Stormcloak Armor that most soldiers use, not the Stormcloak Officer variant that's much better.

There isn't much going for this set besides its great aesthetic design. The set has an armor rating on par with Studded armor, lacks a shield, doesn't benefit from Smithing perks, and becomes obsolete once players start finding Leather Armor not even a few hours into their playthrough. The Stormcloak Armor set suffers from being an early game item that doesn't really progress beyond its beginnings. Unless you love representing the Stormcloaks or how it looks, there's virtually no reason to use this armor set.

8 Best: Ancient Shrouded Armor

Ancient Shrouded Armor Stats

  • Armor Class: Light
  • Armor Rating: 72
  • Weight: 7.5
  • Value: 2,346
  • Enchantable? No
  • Tempering? Yes
  • Obtained: Complete the "Locate the Assassin of Old" quest

Enchantments

  • Ancient Shrouded Cowl: Bows deal 35% increased damage.
  • Ancient Shrouded Armor: 100% Poison Resistance.
  • Ancient Shrouded Gloves: Sneak attacks with one-handed weapons deal double damage.
  • Ancient Shrouded Boots: Your footsteps are muffled.
  • Ancient Shrouded Set: +25 Armor

The Ancient Shrouded Armor set is unquestionably one of the best armor sets in Skyrim. It has an incredibly high armor rating of 72, weighs next to nothing, and has a great set of enchantments that any back-stabbing assassin would love. The sleek red and black design ensures that each assassination is stylish.

RELATED: Skyrim's Dark Brotherhood Questline Has Nothing On Oblivion

As the Miraak set is best for mage characters, the Ancient Shrouded set is tuned towards stealthy characters that strike from the shadows. The increase to sneak damage makes this an excellent armor set to pair with stealth builds. Best of all, this armor set doesn't have any level scaling, meaning you can complete this mission at level one and obtain an endgame armor set. If you're playing a stealth build, few armor sets will serve you better than this.

7 Worst: Fur And Skaal Armor

Fur Armor Stats

  • Armor Class: Light
  • Armor Rating: 44-46 (based on armor variants)
  • Weight: 10-11
  • Value: 82-88
  • Enchantable? Yes
  • Tempering? Yes
  • Obtained: Bandits and world loot

Skaal Armor Stats

  • Armor Class: Light
  • Armor Rating: 46
  • Weight: 9.5
  • Value: 560
  • Enchantable? Yes
  • Tempering? No
  • Obtained: Skaal villagers and Solstheim loot

We're including both the Fur and Skaal armor sets due to their identical stats. Both armor sets don't provide a lot of protection and don't scale well with Smithing. These issues are somewhat excusable due to how common Fur is, but this issue is inexcusable for Skaal Armor since it can't be tempered. Those interested in fashion will likely appreciate Fur's different armor variants and Skaal's winter-themed appearance, but the stats on both sets are so terrible that it's tough to recommend using them over other options.

6 Best: Nightingale Armor

Nightingale Armor Stats

  • Armor Class: Light
  • Armor Rating: 69
  • Weight: 18
  • Value: 3,085-9,646 (scales with level)
  • Enchantable? No
  • Tempering? Yes
  • Obtained: Complete the "Trinity Restored" quest

Enchantments

  • Nightingale Hood: Illusion spells cost 12-17% less to cast.
  • Nightingale Armor: +20-40 Stamina. Increases Frost Resistance by 15-50%.
  • Nightingale Gloves: Lockpicking is 15-25% easier. One-handed weapons deal 15-25% increased damage.
  • Nightingale Boots: Your footsteps are muffled.
  • Nightingale Set: +25 Armor

On looks alone, the Nightingale Armor set is arguably the coolest looking light armor set in Skyrim. The cloaked face, cape attachment, and Nightingale engravings on the armor make it nothing short of a jaw-dropping armor set.

In terms of functionality, the Nightingale set offers some useful enchantments for stealth characters, tuned more towards thievery than assassinations. Similar to Daedric items, the Nightingale Armor set is stronger based on the level you obtained it. At level 32 and beyond, the armor set will have the most value and strongest enchantment values. It's tied to an absurdly long questline and might not compete with min-maxed Dragonscale Armor, yet the overall aesthetic and backstory with this set are so inspiring that it's hard not to love the Nightingale set.

5 Worst: Hide Armor

Hide Armor Stats

  • Armor Class: Light
  • Armor Rating: 40
  • Weight: 9
  • Value: 95
  • Enchantable? Yes
  • Tempering? Yes
  • Obtained: Bandits and world loot

The Hide Armor set is the worst light armor set in the game. It has the worst armor rating out of all light armor, doesn't benefit from Smithing perks, and is surprisingly uncommon when compared to Fur and Iron Armor. It's not even the best early game craftable set of armor. The Leather Armor set beats out multiple armor sets in the early game and can be crafted with ease. From an objective standpoint, this would be considered the worst armor set in the game if a couple of other sets didn't fall through so hard in regards to expectations and implementation.

4 Best: Ahzidal's Armor

Ahzidal's Armor Stats

  • Armor Class: Heavy
  • Armor Rating: 87
  • Weight: 59
  • Value: 6,914
  • Enchantable? No
  • Tempering? Yes
  • Obtained: Found during the "Unearthed" quest

Enchantments

  • Ahzidal's Helm of Vision: Conjuration and Rune spells cost 25% more, but can be cast at a greater range.
  • Ahzidal's Armor of Retribution: Enemies who hit you have a small chance of being paralyzed.
  • Ahzidal's Gauntlets of Warding: Your Wards are 25% less effective, but absorb 50% Magicka cost from enemy spells (similar to spell absorption).
  • Ahzidal's Boots of Waterwalking: You can walk on water indefinitely. If four Ahzidal artifacts are equipped, +10 Enchanting.
  • Ahzidal's Ring of Arcana: Gain the Ignite and Freeze spells.
  • Ahzidal's Ring of Necromancy: Reanimated creatures you summon detonate when hit, dealing 50 points of Frost damage to nearby foes. The reanimated creature dies in the process.

Ahzidal's Armor set isn't necessarily eye-catching in its design, but it certainly packs a punch. The armor rating of this set is rather poor for heavy armor, but the enchantments on Ahzidal's Armor are incredibly powerful. Those that have invested in Smithing can easily fortify this armor set to the armor cap, negating one of the few negatives Ahzidal's has. If that wasn't enough, two jewelry pieces are also part of this set, which more than makes up for the lack of a shield.

RELATED: Skyrim: 9 Things You Didn’t Know About The Draugr

The effects gifted by this set are as follows: enemies who melee attack you have a chance to be paralyzed, water-walking, allow you to cast spells ignite and freeze, and if a creature you summon were to die in combat, it combusts while delivering Frost damage. This set does a lot beyond just protecting the player from massive heaps of damage and can be acquired fairly easily. If you play a spellsword or any melee build, give this armor set a try.

3 Worst: Ancient Nord Armor

Ancient Nord Armor Stats

  • Armor Class: Heavy
  • Armor Rating: 60
  • Weight: 41
  • Value: 235
  • Enchantable? Yes
  • Tempering? Yes
  • Obtained: Craftable at the Skyforge upon completing the Companions' main questline

In terms of rare usable armor sets, it's hard to beat the Ancient Nord Armor set. It can only be crafted at the Skyforge after you finish the Companions' main quest. That's already a tall order, but this set also requires the Daedric Smithing perk from the Smithing tree.

What do you get for all of that work? You get an armor set with the same armor rating as Iron Armor and weighs five units less. There's no special perk, enchantment, or any unique aspect to this armor set beside its absurd unlock requirement. It only takes an Iron Ingot to temper, but anyone with Daedric Smithing unlocked is most likely capable of crafting an armor set better than this. It's no contest; this is the worst heavy armor set in Skyrim.

2 Best: Daedric Armor

Daedric Armor Stats

  • Armor Class: Heavy
  • Armor Rating: 108
  • Weight: 81
  • Value: 6,050
  • Enchantable? Yes
  • Tempering? Yes
  • Obtained: Crafting (90 Smithing required); extremely rare world drop
  • Hidden Perk: Intimidation checks are 10% easier

Does this need an explanation? It's Daedric Armor. This is the most iconic armor set in Skyrim, arguably in the entire Elder Scrolls franchise. The dark black metal and glowing red accents make this one of the most intimidating armor sets in the game. Bethesda must have thought so as well because this armor set also makes your intimidation checks 10% easier.

Aesthetics aside, this is the best heavy armor set in the game in terms of armor values. With some tempering and heavy armor perks, it's quite easy to hit Skyrim's armor cap with a Daedric set. It can also be enchanted, allowing crafty players to create a truly overpowered set of armor. Daedric Armor looks incredible, makes you much more durable, and has a rarity to match its power. It's unlikely you'll find a set of Daedric Armor while playing Skyrim, so the best means of obtaining this armor set is through Smithing. If you can get past that, this iconic armor set is nothing short of incredible.

1 Worst: Worn Shrouded Armor

Worn Shrouded Armor Stats

  • Armor Class: Light
  • Armor Rating: 35
  • Weight: 12
  • Value: 225
  • Enchantable? Yes
  • Tempering? No
  • Obtained: Found in the Dawnstar Sanctuary

The Worn Shrouded Armor set is the worst armor you can find in Skyrim. It has an armor rating of 35 that can't be increased through tempering. Thankfully, none of the pieces are enchanted, so you can remedy this somewhat by using defensive enchantments. Still, is it worth investing resources into an armor set that has no unique qualities? For most, that answer is a clear no. Stealthy characters that love the Dark Brotherhood's aesthetic are better off with the Ancient Shrouded Armor set. It might be easy to obtain, but that doesn't redeem this awful armor set in the slightest.

Next: Skyrim Whiterun Guide: Merchants, Loot, Quests, & More

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Sours: https://www.thegamer.com/skyrim-best-armor/
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Oblivion:Armor

Armor is a type of apparel, along with clothing and jewelry, that can be worn on the player character's body. Shields, which are wielded by the player, are also categorized as armor. Armor comes in two classes: Light and Heavy. This page lists the base non-enchanted varieties of both kinds of armor. Other non-enchanted armor is listed in Specialty Gear, along with some unique items. The category Oblivion-Armor provides lists of all of the individual pieces of armor available in the game.

Armor Rating

The Armor Rating displayed in the table represents the percentage of damage the piece of armor absorbs. A player's combined rating may not exceed 85%. The listed armor rating is modified by the player's Skill in the armor type (Light Armor or Heavy Armor) and the armor's condition by the following multiplier:

( 0.35 + 0.0065 * Skill ) * ArmorHealth%

Note that Skill is modified by Luck before it is used in this formula, and is constrained between 0 and 100 as usual, meaning the maximum value for the skill portion of the multiplier is 1 - i.e. skill values below 100 make armor worse, until at 100 you get the full value.

Armor protects the wearer from damage due to weapons, but not from magical damage (at least for non-enchanted armor). For each blow that armor absorbs, it becomes damaged, although the exact mechanism for determining which armor pieces you are wearing take how much damage is unclear. Armor can be repaired using the Armorer skill.

A shield only contributes to your armor rating if you have both it and a one-handed weapon equipped. If you have a two-handed weapon, a bow, or no weapon (i.e., any combat would be Hand to Hand) equipped, the shield is assumed to be unavailable because you would not be able to use it in combat. This can be a problem for spellcasters who wear armor but never use weapons, and therefore would tend to never bother equipping any weapon. It may be worth carrying around a dagger and having it equipped just to maximize your armor rating. However, any enchantments associated with an equipped shield will be effective no matter what type of weapon you do (or do not) have equipped.

When your skill stats reach 100 for both light and heavy armor, both types will be weightless (only while wearing them), and light armor will be at 150 % effectiveness. This makes Elven equivalent to Ebony and Glass equivalent to Daedric. However, heavy armor will still last longer without needing repairs.

Leveled List Info

Most items are randomly spawned from lists based on the player's level. The following table describes the minimum level at which an armor type begins to show up for the player; lower level armor will also randomly appear. Enchanted versions of each armor type will begin to appear 2 levels later; see Generic Magic Apparel for more information. See Leveled Lists for details on how these lists are used to determine the probabilities of individual items appearing.

LevelLight ArmorHeavy Armor
1FurIron
3LeatherSteel
6ChainmailDwarven
10MithrilOrcish
15ElvenEbony
20GlassDaedric

This table applies to the vast majority of the armor you will encounter, both on enemies and in loot. One general exception is vendors in stores: they will not offer Chainmail/Dwarven armor until level 10 and Mithril/Orcish until level 15. Vendors will never offer the higher quality equipment, with the exception of certain unique items, such as The Birthright of Astalon. There are very few places where randomly generated armor will appear at lower levels than listed in this table. Some of these exceptions are:

  • Dwarven shields and Light Iron shields (Chainmail-quality shields) can be found starting at level 1 on tribal Goblin Berserkers. Leather shields and Steel shields are also possible starting at level 1 on either tribal Goblin Berserkers or on tribal Goblin Skirmishers.
  • Chainmail armor can be found starting at level 4 in middle-level and upper-level houses.
  • Elven shields can be found starting at level 10, in particular on marauders and other NPCs who wear heavy armor. Elven shields were substituted for Orcish shields on several leveled lists (which also means that orcish shields can be more difficult to find than other orcish gear).

Non-random Items

Some armor is also available as non-random loot. These armor pieces will always be found in a specified location (or on a specified NPC), and will always be of the same quality type, no matter what your character's level is. Most non-random armor is low-level armor, generally fur/iron or maybe leather/steel armor.

For exceptions, see:

Notes

Light Armor Images

  • These images show a male Imperial in different types of light armor
  • Leather Armor with Gauntlets

  • Leather Armor with Bracers

  • These images show a female Redguard in different types of light armor
  • Leather Armor with Gauntlets

  • Leather Armor with Bracers

Heavy Armor Images

  • These images show a male Imperial in different types of heavy armor
  • These images show a female Redguard in different types of heavy armor
Sours: https://en.uesp.net/wiki/Oblivion:Armor
Mod Recommendation - Maskar's Oblivion Overhaul
or well percentage of damage blocked?

I always assumed the equation they use is similar to this in Beth games:

A=Attack
D=Defense

A-(A*D/100)

but I could be wrong.
Armor Rating (AR) is the percentage of damage that is absorbed by your armor. Meaning if a creature does 100 melee damage and you have an AR of 85 you will only take 15 damage.

Obviously the AR cap cannot be 100 since then you would not take any damage (barring magical/environmental damage). Though there are other ways to become immune to damage.

"Wrong again, idiot." ~ Prof. Farnsworth

From: tuch | Posted: 9/7/2010 12:18:30 PM | #002
Armor Rating (AR) is the percentage of damage that is absorbed by your armor. Meaning if a creature does 100 melee damage and you have an AR of 85 you will only take 15 damage.

Obviously the AR cap cannot be 100 since then you would not take any damage (barring magical/environmental damage). Though there are other ways to become immune to damage.


See, I figured it was that and it's just that the equation I put down is the simplest one I can think of for this system.
Morrowind is different though (Something with Atk/Def I believe). I like Morrowind's better.

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(o.O) |+[_]::| |+ :| (O.O) (::) (>^_^)>

Sours: https://gamefaqs.gamespot.com/boards/927345-the-elder-scrolls-iv-oblivion/56284800

Armor cap oblivion

STEAM
Talking endgame with 100 in both not taking sneak into account because there are spells that can deal with that, which is better would you rather have speed to get away but you could use paralyze while backing away to deal with that
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Sours: https://steamcommunity.com/app/22330/discussions/0/1479857071267954450/
How to Get the Best Weapon and Armor in Oblivion
So I upgrade my deadric Armor to 125%, giving me an armor rating of 85. I go into the Shivering Isles and get a full set of Perfect Amber and Perfect Madness Armor. So I repair those to 125% and I still only have an armor rating of 85. My question is, is there a cap on how high your armor rating can go? If im correct it should be around 89 or so.

Thanks in advance!

The Night King would wreck Sauron, just sayin
If we are but brief cracks of light between two infinite darknesses, why do anything but flicker and extinguish?

The cap for Armor Rating is 85.

"Wrong again, idiot." ~ Prof. Farnsworth

Yeah, 85 is the limit. But heavy armor will always have more protection than light.

So.... Basically..... If I get deadric and repair it to 125%, its just as good as Perfect Madness at 125%?

The Night King would wreck Sauron, just sayin
If we are but brief cracks of light between two infinite darknesses, why do anything but flicker and extinguish?

They will offer the sam level of protection, 85%. The perfect madness will remain at 85 longer than Daedric and won't need to be repaired as often simply because it has a little bit more "hp". But since you're at least an expert armourer repairing them isn't really an issue for you.

"DO NOT INTIMIDATE ROBO-DUDE."

Master Armorer actually. and thank you for your help. Its nice to know I can keep my Deadric Armor if I want since it offers the same quelity of protection. I prefer the look of Deadric to Madness

The Night King would wreck Sauron, just sayin
If we are but brief cracks of light between two infinite darknesses, why do anything but flicker and extinguish?

i like the deadric cept the helmet i love the madness helmet

i have no sig

I like the Madness Curaiss but I dislike the helmet myself. I also dislike the Madness shield. Mostly I just prefer Deadric (especially when 100% chameleon .... he looks like predator!)

The Night King would wreck Sauron, just sayin
If we are but brief cracks of light between two infinite darknesses, why do anything but flicker and extinguish?

Sours: https://gamefaqs.gamespot.com/boards/927345-the-elder-scrolls-iv-oblivion/48831374

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What for. We will give it to Yegorka, and he will pay us well for it. You do not understand. Now it turns out that we are forcibly forcing her to go to our village.



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