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It has been a strange year, 2020. I've heard jokes centered around telling anecdotes to someone in the past about the state of the world today and how bizarre they would find it. This applies to Magic, too—imagine what past you would think, meeting a time-traveling wizard foretelling the printing of a mechanic like companion, or a card like Uro, Titan of Nature's Wrath. You'd write him off as out of his mind. I'd never have believed the most absurd statement of all—"Goblins is the best combo deck in Modern."

It would've been difficult to predict the path of how we got here. But over the last year Goblins has exploded into a legitimate Modern archetype with the help of key reprints and powerful new tools, including multiple infinite combo engines. During the same period, the format's classic combo decks have fallen off. So everything has led to a state where Goblins is one of the few true combo decks left—and arguably the best.

Magic: The Gathering TCG Deck - Goblins by A22en

'Goblins' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: A22en




Market Price: $1302.97


The History of Goblin Tribal

One would only have to travel back a few years to blow someone's mind about today's Modern Goblin deck. It's a true hybrid capable of playing an aggressive game, a disruptive midrange game, or a combo game—but that only very recently became the case. "Goblins" in Modern was previously a hyper-aggro creature deck exemplified by cards like Goblin Bushwhacker and Reckless Bushwhacker, and nothing like the Aether Vial-driven decks of today.

The well-rounded approach has always been the tribe's game plan in Legacy, where one could find all the best Goblins of the past that once made them a top-tier tribe in Standard and Extended, but were out of reach for Modern. Then came the reprints, starting back in Dominaria with Goblin Warchief and Skirk Prospector. The true paradigm shift happened last year with the Goblin Matron and Goblin Ringleader reprints in Modern Horizons. These are the engines that have historically driven the deck by providing its card avantage and selection, and by unlocking the power of Aether Vial. Munitions Expert provided a fill-in for Gempalm Incinerator, and suddenly all the bones of the classic Goblin deck were in Modern.

Ever since, Goblins has existed as a second-tier Modern strategy. But at the end of 2019 and again in 2020, the deck received broken new tools that enabled infinite combos, and brought the deck to the next level.

Goblins as a Combo Deck

After Modern Horizons Goblin operated solely as a fair midrange deck, but it wasn't particularly great at it. Without Goblin Lackey, it lacks the raw explosive power it has in Legacy. Without Wasteland and Rishadan Port, Modern Goblins lacks the mana denial plan that piggybacks off Aether Vial and makes Legacy Goblins something like a Death and Taxes prison deck. A mediocre aggressive deck and a mediocre midrange deck isn't ideal, but just a few months later, Throne of Eldraine redefined Goblins by bringing Grumgully, the Generous as a new combo engine.

The Grumgully, the Generous Combo

Grumgully, the Generous fills in as a Metallic Mimic-style lord for creatures that come into play afterwards. But it's the +1/+1 counters and their ability to create an infinite engine with persist creatures, like an alternative Vizier of Remedies, that gave Goblins its first infinite combo. Putrid Goblin from Modern Horizons had just conveniently added a persist creature to join Murderous Redcap, which requires only Skirk Prospector to kill the opponent. To kill, Putrid Goblin requires help from the other huge pickup Goblins got from the set, Sling-Gang Lieutenant.

Filling in the role of Siege-Gang Commander, Sling-Gang Lieutenant does a similar job against the opponent, but for no mana. Not only is it a great finisher for aggressive games and part of the infinite combo with Grumgully, the Generous, but it also ties in as the eventual win condition in the deck's second combo with Conspicuous Snoop in Core Set 2021.

The Conspicuous Snoop Combo

The broken power of Conspicuous Snoop is unlocked by Boggart Harbinger, setting up the top of the deck with any Goblin. Kiki-Jiki, Mirror Breaker offers a broken ability to use, copying Conspicuous Snoop repeatedly to make infinite (tapped) copies. The final copy then targets Boggart Harbinger to find Sling-Gang Lieutenant, and sends all those tapped Goblins to the opponent's head and wins the game.

The combo is not only powerful, it's fast, happening as early as turn three and racing just about any deck in Modern. Speed is great, but Conspicuous Snoop also enables a more tortoise-like strategy with its potential card advantage. Acting like a Future Sight, it provides extra cards, and gives the deck a ton of extra grinding power against removal spells. Between this, Goblin Matron and Goblin Ringleader, it's really hard to run the deck out of action. When some of these Goblins offer disruption, like Munitions Expert and Pashalik Mons, it's easy to see how the deck can enact a midrange plan and just run the opponent out of cards.

By embracing both combos, the deck puts a ton of pressure on the opponent, who must respect the potential for the combo even when it's not coming. This misdirection makes these hybrid combo decks like Splinter Twin and Dimir Inverter so deadly, and helps Goblins win fair games with its modest set of tools.

The Thoughtseize Factor

Rounding out the deck is Thoughtseize, which supports the midrange plan in a Jund-like style, and  protects the combo. Its function in Goblins is like Thoughtseize in Pioneer Dimir Inverter, which is as much a control deck as it is combo. In both decks it crafts a path forward for the game by providing information about what the opponent has while attacking its weakest point. With the ability to cleanly set up a combo when the coast is clear, or disrupt the opponent to help win a more fair game, it's at its best in decks like these.

Playing a noncreature spell in a tribal deck is theoretically a bad idea, because it takes away from the synergies making these decks worth playing in the first place. But Thoughtseize is in a class of its own in terms of its irreplaceable impact on games. It's comparable to Force of Will in Legacy Merfolk, which is currently used to support that tribe's own recent transition to a combo deck playing Thassa's Oracle and Paradigm Shift.

Sideboarding with Goblins

The sideboard takes the midrange plan to the extreme, using a set of Chalice of the Void to disrupt the opponent's plan while also serving to protect the combo. One of the most feared and oppressive cards in the game across all formats, Chalice of the Void single handedly steals games from opponents, and catches many completely unprepared to deal with it.

Relic of Progenitus adds another hoser to support the midrange plan, and it's oppressive in its own way against graveyard decks. Because it draws a card to replace itself, it can also be used aggressively against any sort of graveyard shenanigans, like Uro, Titan of Nature's Wrath, that would otherwise be hard to deal with—especially in cases where you can't invest in a whole card like Leyline of the Void.

Boil is absolutely crushing against the blue decks that are the most popular in the format... It's also a deadly hoser against any Amulet Titan and Scapeshift decks using Dryad of the Ilysian Grove.

The sideboard is rounded out by a toolbox of one-ofs to increase the utility of Goblin Matron,including Tarfire and Warren Weirding as removal, and Goblin Trashmaster as a great artifact hoser. Extra copies of Munitions Expert and Goblin Ringleader help tune the deck in the matchups they're best against.

Vs. Bant / Azorius Control

+4 Relic of Progenitus
+2 Boil
+1 Goblin Ringleader

-3 Munitions Expert
-1 Skirk Prospector
-1 Boggart Harbinger
-1 Sling-Gang Lieutenant
-1 Grumgully, the Generous

Against decks with lots of creature removal, like Bant, the combos are less reliable, sotaking a more grindy, midrange approach is better. Trim down on combo elements in favor of card advantage. Relic of Progenitus makes the midrange plan possible by containing Uro, Titan of Nature's Wrath, which is otherwise a big issue over a long game.

Vs. Izzet Prowess/Rakdos Prowess

-4 Thoughtseize
-1 Kiki-Jiki, Mirror Breaker
-1 Boggart Harbinger
-1 Skirk Prospector

+4 Chalice of the Void
+1 Goblin Ringleader
+1 Munitions Expert
+1 Warren Weirding

Prowess is one of the toughest matchups for Goblins, with their removal breaking up synergies and their own creatures applying massive pressure and outgrowing Goblin blockers. Chalice of the Void goes a long way toward hosing them, while additional removal helps beat their creatures. Goblins is really the control deck here, and wins by overwhelming them with card advantage.

Vs. Gruul Midrange

+1 Tarfire
+1 Munitions Expert
+1 Goblin Trashmaster
+1 Goblin Ringleader

-4 Thoughtseize

Gruul has some solid disruption with Lightning Bolt, Bonecrusher Giant and Wrenn and Six, and some nasty creatures like Scavenging Ooze and the recent addition of Elder Gargaroth. On the other hand they aren't particularly fast or aggressive, so you have a good chance of out-grinding them, or just putting the combo together. Beware of sideboard Anger of the Gods!

Vs. Eldrazi Tron

+1 Warren Weirding
+1 Munitions Expert
+1 Goblin Trashmaster
+1 Goblin Ringleader

-4 Thoughtseize

Eldrazi Tron isn't well suited for fighting Goblins, with poor Chalice of the Void targets, little removal, and weak prospects to race, so it's one of the better matchups.

Vs. Jund

+4 Relic of Progenitus
+1 Goblin Trashmaster
+1 Goblin Ringleader
+1 Munitions Expert

-4 Thoughtseize
-1 Skirk Prospector
-1 Boggart Harbinger
-1 Aether Vial

Jund, with Goblin's eternal bane—Tarmogoyf, which actually helped lead to the downfall of Goblins as a top-tier Legacy deck when printed—and lots of removal including the possible sideboarded Plague Engineer, isn't an ideal matchup. The card advantage in Goblins goes a long way toward beating removal, and Relic of Progenitus contains Tarmogoyf. Goblin Trashmaster is a nice option for beating Wrenn and Six and Plague Engineer.

The Goblins of Tomorrow, Today

In the old days, back to the first event of Pro Tour Philadelphia 2011, Modern was the combo format. That event was won by Splinter Twin combo over a Top 8 including combo decks like Storm, Through the Breach/Emrakul, the Aeons Torn, and Blazing Shoal Infect. Ban after ban knocked them down, and more recent bans like Faithless Looting have helped keep them in check whenever they do take over. It's led to a metagame where the most popular combo deck is now the Vizier of Remedies/Devoted Druid Counter combo with around 3% of the field. Amulet Titan holds just 2%, but with the ban of Summer Bloom and now the move away from Azusa, Lost but Seeking to the less explosive Dryad of the Ilysian Grove, it's hardly a true combo deck at this point. Goblins is just barely behind, with almost 2% of the field, ahead of Storm and Ad Nauseam.

Goblins got off to a hot start after Core Set 2020 when it was receiving a lot of hype, but the Arcum's Astrolabe ban came immediately afterward and stole all the attention. Goblins has cooled down into just another deck in the pack, but with the metagame settling after the ban, and further tuning of the Goblin deck, it has been back on the rise.

This particular build is by Zack "A22en" Allen, someone who's control decks I've looked to in the past. The fact he's playing Goblins—not the white-blue control decks that are probably the best in the format—doesn't necessarily mean he thinks it's better, but is a sign more players should be paying attention to the tribe. His list includes some innovations seen across the typical builds lately, like trimming back Boggart Harbinger. On its own, it's not a good card on rate, and with the combo only part of the focus of the deck, it makes sense to cut them back to fit more for the well-rounded approach.

The list gets extreme with the addition of Grumgully, the Generous for the secondary combo, which the tribe is moving away from after Conspicuous Snoop. The third color is a relatively minor concern with Aether Vial and Cavern of Souls already supporting it, and just requires a Stomping Ground to join the fetch lands. As far as the space, compared to other lists, Grumgully, the Generous takes the spot of Goblin Chieftain, filling a similar role in a diminished way, but with the huge upside of adding a secondary combo. Putrid Goblin takes more space, but it replaces Mogg War Marshal—a card with a similar role of value with sacrifice engines and resistance to removal—again with much more upside.

Sours: https://infinite.tcgplayer.com/article/Goblins-The-Best-Combo-Deck-in-Modern/cd928485-23c8-40a1-867b-2a1bd7cf90df/
Some quick combos:
ComboPart APart BPart C
Infinite DamageGoblin SharpshooterSplinter TwinGoblin Bombardment
Infinite TokensKiki-Jiki, Mirror BreakerLightning CrafterAny Sac Outlet
Infinite AttacksBreath of FuryGoblin Rabblemaster
Legion Warboss
Infinite AttacksBreath of FuryBoggart Mob
Krenko, Mob Boss
Krenko, Tin Street Kingpin
Kiki-Jiki, Mirror Breaker
Any Mass Haste
Infinite AttacksKrenko, Mob BossAggravated AssaultSkirk Prospector
Phyrexian Altar
Mana Echoes
Infinite TokensKrenko, Mob BossIntruder Alarm
Infinite TokensKrenko, Mob BossSword of the Paruns
Umbral Mantle
Ashnod's Altar
Mana Echoes
Infinite TokensKrenko, Mob BossFaces of the Past
Thornbite Staff
Any Sac Outlet
Infinite TokensHastedKrenko, Mob BossCloudstone CurioSkirk Prospector
Phyrexian Altar
Mana Echoes
Infinite TokensKiki-Jiki, Mirror BreakerZealous Conscripts
Deceiver Exarch
Infinite SacrificesGrumgully, the Generous
Rhythm of the Wild
Metallic Mimic
Murderous Redcap
Putrid Goblin
Scuzzback Marauders
Any Sac Outlet
Infinite ManaSquee, the ImmortalFood Chain
*Multi-card parts are different options within that part

There's quite a few combos that aren't infinite that are worth looking at too.
Food Chainwith Goblin Ringleaderand Goblin Recruitercan make some large, game winning plays, but not fully infinite without something else. Cloudstone Curiowith Food Chaincan make a Goblin Ringleaderdig through the deck for a massive amount of ETB effects. (Cast to bounce Ringleader, exile whatever to food chain to recast ringleader, etc)

Goblin Recruiteris a real must for combo, as it stacks any goblin pieces together. This could let you cast Conspicuous Snoopand play through goblins, especially if you have Mana Echoes(lead with Skirk Prospectoron top). Again, technically not infinite, but still game-winning. Recruiter could also let you put Muxus, Goblin Grandeeon top, which immediately pulls out one of the three-goblin combos above for the infinite win. Even just stacking maxus with six big-hitting goblins right under them can be game winner at times.

“Home is where you can find a decent
graveyard and strangers can disappear
without awkward questions.”

Sours: https://www.mtgnexus.com/viewtopic.php?t=29728
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Much Abrew: Snoop Combo Goblins (Modern)

by SaffronOlive // Jun 29, 2020

Hello, everyone! Welcome to another episode of Much Abrew About Nothing. Core Set 2021 is here and today we're playing one of the most exciting Modern cards from the set: Conspicuous Snoop. Goblins have been floating in the tier two or three range of the format since the received some new additions from Modern Horizons and Core Set 2021 about a year ago, but the tribe has one big issue: they struggle against unfair decks. Goblins are great at grinding out long, card advantage-based games, but if your opponent just combos off on turn three or turn four Goblins usually aren't fast enough to keep pace. Conspicuous Snoop changes the equation. While the two-drop is a fine value play all by itself allowing us to generate card advantage by playing Goblins off the top of our deck, it also opens up a now turn-three kill combo with Boggart Harbinger tutoring Kiki-Jiki, Mirror Breaker to the top of our deck to allow Conspicuous Snoop to copy itself an infinite number of times before copying Boggart Harbinger again to put Sling-Gang Lieutenant on the top of our deck to we can sacrifice all of our Conspicuous Snoop to drain our opponent out of the game on the spot. In theory, this combo solves Goblins biggest problem by giving Goblins an unfair turn three win of its own. Does this mean Goblins are now tier one in Modern? How good and consistent is the combo? How good are Goblins in the format? Let's get to the video and find out, and then we'll talk more about the deck!

Just a quick reminder: if you enjoy the Much Abrew About Nothing series and the other video content on MTGGoldfish, make sure to subscribe to the MTGGoldfish YouTube channel to keep up on all the latest and greatest.

Much Abrew: Snoop Combo Goblins


  • So apparently Goblins with Conspicuous Snoop combo is pretty insane. We played a league with the deck (a somewhat weird league, considering we played Dredge three times in a row to start, followed by Humans and Eldrazi) and cruised to a 5-0, only dropping two games along the way! 
  • It's hard to overstate what a big deal the Conspicuous Snoop is for Goblins. Nine of our ten game wins in the league came from the combo itself, while our other win came from the random backup combo of Murderous Redcap, Grumgully, the Generous and a sacrifice outlet for infinite damage. Especially considering we played one of the more unfair decks in the format in Dredge several times, having the ability to almost accidentally win the game on turn three was a huge deal. Without the combo we certainly wouldn't have went 5-0, and likely would have lost at least one or two matches. 
  • Because we have a bunch of tutor and card advantage we can get away with playing a backup combo that only takes up a few slots in our deck. The main plan of the backup combo is to use one of our persist Goblins (hopefully Murderous Redcap, but occasionally Putrid Goblin if we have an extra combo piece) with Grumgully, the Generous and either Sling-Gang Lieutenant or Skirk Prospector (if we are combing with Murderous Redcap) to generate infinite damage or drain by sacrificing the persist Goblin, negating the -1/-1 counter with Grumgully, the Generous and then sacrificing it again and again until we win the game. While we're mostly focused on the Conspicuous Snoop combo, it is important to know that the backup combo exists, because there are games when it's better to try to assemble it than Conspicuous Snoop plus Boggart Harbinger. 
  • Maybe the most exciting part of the deck is that, despite two infinite combos, we're still a fairly solid Goblin tribal deck. While we don't have all of the best aggro Goblins because we don't have enough room, curving out with Goblins, playing a lord or two and Sling-Gang Lieutenant for reach offers a very realistic fair game plan for games when we can't assemble either combo. 
  • While our sample size was small - just a single league - Snoop Combo Goblins felt legit. I wouldn't be at all surprise to see the Goblin tribe be a legitimate top tier deck in the Modern format. The combo offers exactly what the tribe needed: a way to beat unfair decks that doesn't require playing a bunch of bad cards. Conspicuous Snoop is the answer, not only enabling a powerful, consistent turn three combo, but being one of the better Goblins in our deck even without the combo thanks to the card advantage that it generates!
  • So should you play Snoop Combo Goblins in Modern? I think the answer is a resounding yes. As I mentioned a moment ago, I wouldn't be surprised to see the deck be a legitimate tier one archetype. The Goblin tribe was already close to being good enough for Modern, and that we before it could accidentally win on turn three with a cheap two-card combo! The day of Goblins in Modern might finally be here thanks to Core Set 2021 and the printing of Conspicuous Snoop!


Anyway, that's all for today. As always, leave your thoughts, ideas, opinions and suggestions in the comments, and you can reach me on Twitter @SaffronOlive, or at [email protected]

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  • Much Abrew: Esper Processor Blink (Modern, Magic Online), Apr 15, 2019
  • Much Abrew: Four-Color Hydras (Modern, Magic Online), Apr 8, 2019
  • Much Abrew: Brisela's End (Modern, Magic Online), Apr 1, 2019
  • Much Abrew: Hit Yourself Boros (Modern, Magic Online), Mar 25, 2019
  • Much Abrew: Modern MUD (Modern, Magic Online), Mar 18, 2019
  • Much Abrew: Semblance Eggs (Modern, Magic Online), Mar 11, 2019
  • Much Abrew: Electro-Balance (Modern, Magic Online), Mar 4, 2019
  • Much Abrew: Sultai Wilderness Teachings (Modern, Magic Online), Feb 18, 2019
  • Much Abrew: Gruul Aggro (Standard, Magic Arena), Feb 11, 2019
  • Much Abrew: Five-Color Mono-White Aggro (Modern, Magic Online), Feb 4, 2019
  • Much Abrew: Vannifar Pod (Modern, Magic Online), Jan 28, 2019
  • Much Abrew: Survival (Vintage, Magic Online), Jan 21, 2019
  • Much Abrew: Turbo Depths (Legacy, Magic Online), Jan 14, 2019
  • Much Abrew: UB Ninjas (Legacy, Magic Online), Jan 7, 2019
  • Much Abrew: Sunbird's Treasure (Standard, Magic Arena), Dec 31, 2018
  • Much Abrew: Experimental Cheerios (Legacy, Magic Online), Dec 24, 2018
  • Much Abrew: Fist of Suns (Modern, Magic Online), Dec 17, 2018
  • Much Abrew: Modern Lands (Modern, Magic Online), Dec 10, 2018
  • Much Abrew: Shadowbown Shelldock Combo (Modern), Dec 3, 2018
  • Much Abrew: The People's Cannon (Modern), Nov 26, 2018
  • Much Abrew: Goblin Prison (Modern), Nov 19, 2018
  • Much Abrew: Whisperer Ooze Combo (Modern), Nov 12, 2018
  • Much Abrew: Standard Dredge (Standard, Magic Online), Nov 5, 2018
  • Much Abrew: Mono-Blue Tempo (Standard, Magic Online), Oct 29, 2018
  • Much Abrew: Abzan Aristocrats (Modern), Oct 22, 2018
  • Much Abrew: Risky Izzet Wizards (Standard), Oct 15, 2018
  • Much Abrew: Selesnya Tokens (Standard), Oct 8, 2018
  • Much Abrew: Mono-Blue Faeries (Modern) , Oct 1, 2018
  • Much Abrew: Waste Not Storm (Modern), Sep 24, 2018
  • Much Abrew: Forbidden Hunted Path (Modern) , Sep 17, 2018
  • Much Abrew: Sly Sword (Modern), Sep 10, 2018
  • Much Abrew: UW Acid Trip (Modern), Sep 3, 2018
  • Much Abrew: Fiend Wind Eldrazi (Modern), Aug 27, 2018
  • Much Abrew: Traxos's Unsealing (Standard), Aug 20, 2018
  • Much Abrew: Legendary Jeskai (Modern), Aug 13, 2018
  • Much Abrew: Beatdown Elves (Modern), Aug 6, 2018
  • Much Abrew: Gigantosaurus Devotion (Modern), Jul 30, 2018
  • Much Abrew: Five-Color Elder Dragons (Standard), Jul 23, 2018
  • Much Abrew: Bant Spirits (Modern), Jul 16, 2018
  • Much Abrew: Three-Drop Stompy (Modern), Jul 8, 2018
  • Much Abrew: Nivmagus Pacts (Modern) , Jul 2, 2018
  • Much Abrew: Miraculous Mill (Modern), Jun 25, 2018
  • Much Abrew: Ur-Dragon Reanimator (Modern), Jun 11, 2018
  • Much Abrew: Powerstone Assembler Combo (Standard), Jun 4, 2018
  • Much Abrew: Fauna's End (Modern) , May 28, 2018
  • Much Abrew: Mono-Black Control (Standard), May 21, 2018
  • Much Abrew: Mox and Taxes (Modern), May 14, 2018
  • Much Abrew: Bant Superfriends (Standard), May 7, 2018
  • Much Abrew: Goblin Storm (Modern), Apr 30, 2018
  • Much Abrew: Cremator Evolution (Modern), Apr 23, 2018
  • Much Abrew: UR Kiln Fiend (Modern), Apr 16, 2018
  • Much Abrew: Proteus Hunt (Modern) , Apr 9, 2018
  • Much Abrew: Black Lake (Legacy), Apr 2, 2018
  • Much Abrew: Unexpected Tron (Modern), Mar 26, 2018
  • Much Abrew: Bridgevine (Modern), Mar 19, 2018
  • Much Abrew: New Perspectives (Standard), Mar 12, 2018
  • Much Abrew: Dubious Champion (Modern), Mar 5, 2018
  • Much Abrew: 8 Whack Goblins (Modern), Feb 26, 2018
  • Much Abrew: RB Goblins (Modern), Feb 25, 2018
  • Much Abrew: Turbo Lands (Modern), Feb 19, 2018
  • Much Abrew: Four-Color Acquisition (Standard), Feb 12, 2018
  • Much Abrew: UW Miracles (Modern), Feb 5, 2018
  • Much Abrew: Zacama Storm (Standard), Jan 29, 2018
  • Much Abrew: UG Merfolk (Standard), Jan 22, 2018
  • Much Abrew: Grixis Unearth (Modern), Jan 15, 2018
  • Much Abrew: Esper Solemnity (Modern), Jan 8, 2018
  • Much Abrew: Temur Evolve (Modern), Jan 1, 2018
  • Much Abrew: Legacy Curses (Nyx Fit), Dec 27, 2017
  • Much Abrew: Shaman (Modern), Dec 25, 2017
  • Much Abrew: Cruel Control (Modern), Dec 18, 2017
  • Much Abrew: Freed from the Real Combo (Pauper), Dec 11, 2017
  • Much Abrew: Vizier Ooze Combo (Modern), Dec 4, 2017
  • Much Abrew: Venser Bant (Modern), Nov 27, 2017
  • Much Abrew: Six-Drop Tribal (Standard), Nov 20, 2017
  • Much Abrew: Five-Color Azcanta Friends (Standard), Nov 13, 2017
  • Much Abrew: Mono-White Tron (Modern), Nov 6, 2017
  • Much Abrew: Dagger Burn - Version 2 (Standard), Oct 30, 2017
  • Much Abrew: Approach of the Cats (Standard), Oct 23, 2017
  • Much Abrew: Umbral Mantle Combo (Modern), Oct 16, 2017
  • Much Abrew: The Pirate God (Standard), Oct 9, 2017
  • Much Abrew: UW Unstable Bogles (Modern), Oct 2, 2017
  • Much Abrew: GB Longbow (Modern), Sep 25, 2017
  • Much Abrew: GriselDeathVine (Modern), Sep 18, 2017
  • Much Abrew: Proliferate Engine (Modern), Sep 11, 2017
  • Much Abrew: Mono-Red Storm (Legacy), Sep 4, 2017
  • Much Abrew: Curse Control (Standard), Aug 28, 2017
  • Much Abrew: Hollow One Aggro (Standard), Aug 14, 2017
  • Much Abrew: UW Monument (Modern), Aug 7, 2017
  • Much Abrew: Mardu Pact (Modern), Jul 24, 2017
  • Much Abrew: Marvelous Dragonstorm (Modern), Jul 17, 2017
  • Much Abrew: Wu Charbelcher (Modern), Jul 10, 2017
  • Much Abrew: Black Burn (Modern), Jul 3, 2017
  • Much Abrew: Obzedat's Vengeance (Modern), Jun 26, 2017
  • Much Abrew: WB Exile (Standard), Jun 19, 2017
  • Much Abrew: Splendid Temur (Standard), Jun 12, 2017
  • Much Abrew: Baral Polymorph (1v1 Commander) , Jun 5, 2017
  • Much Abrew: Heartless Summoning (Modern), May 29, 2017
  • Much Abrew: Saproling-a-Monium (Legacy), May 22, 2017
  • Much Abrew: UG Ramp (Standard), May 8, 2017
  • Much Abrew: Ally Mill (Modern), May 1, 2017
  • Much Abrew: Grixis Ninjas, Apr 24, 2017
  • Much Abrew: Legacy Leylines, Apr 17, 2017
  • Much Abrew: Harvest Wave (Modern), Apr 10, 2017
  • Much Abrew: Wall Mill (Modern), Apr 3, 2017
  • Much Abrew: RB Vampires (Modern), Mar 27, 2017
  • Much Abrew: Legacy Stax, Mar 20, 2017
  • Much Abrew: Splendid Landfall (Standard), Mar 13, 2017
  • Much Abrew: Expertise Fuse Reanimator (Modern), Mar 6, 2017
  • Much Abrew: GW Rallier Emeria (Modern), Feb 27, 2017
  • Much Abrew: Baral Storm (Modern), Feb 20, 2017
  • Much Abrew: Sram'O's (Modern), Feb 13, 2017
  • Much Abrew: BUG Chord (Modern), Jan 30, 2017
  • Much Abrew: Alesha Reanimator (Modern) , Jan 16, 2017
  • Much Abrew: Mono-White Devotion (Modern), Jan 9, 2017
  • Much Abrew: GR Werewolves (Standard), Jan 2, 2017
  • Much Abrew: Enduring Ideal (Modern), Dec 26, 2016
  • Much Abrew: CoCo Walls (Modern), Dec 19, 2016
  • Much Abrew: Esper Erayo (Modern), Dec 12, 2016
  • Much Abrew: Lantern Control (Modern), Dec 5, 2016
  • Much Abrew: Mono-Blue Mill (Modern), Nov 28, 2016
  • Much Abrew: Free Win Red (Modern), Nov 21, 2016
  • Much Abrew: Kobolds, Nov 14, 2016
  • Much Abrew: Bogles (Modern), Nov 7, 2016
  • Much Abrew: Mono-U Metallurgic Rise (Standard), Oct 31, 2016
  • Much Abrew: 14 Swamp Black (Pauper), Oct 24, 2016
  • Much Abrew About Nothing: Tezzerator (Modern), Oct 10, 2016
  • Much Abrew About Nothing: Esper Brain Gifts (Modern), Oct 3, 2016
  • Much Abrew About Nothing: Manaless Dredge (Legacy), Sep 26, 2016
  • Much Abrew About Nothing: Dragonstorm (Modern), Sep 19, 2016
  • Much Abrew About Nothing: Owling Mine (Modern), Sep 12, 2016
  • Much Abrew About Nothing: Skred Red (Modern), Sep 5, 2016
  • Much Abrew About Nothing: Four-Color Warriors (Modern), Aug 29, 2016
  • Much Abrew About Nothing: Enchantress (Legacy), Aug 22, 2016
  • Much Abrew About Nothing: Curious Tutelage (Standard), Aug 15, 2016
  • Much Abrew About Nothing: Emerging Zombies (Standard), Aug 8, 2016
  • Much Abrew About Nothing: Thing Ascension (Modern), Aug 1, 2016
  • Much Abrew About Nothing: Forcemage Green (Modern), Jul 25, 2016
  • Much Abrew About Nothing: Abzan Toughness (Modern), Jul 17, 2016
  • Much Abrew About Nothing: Double Moon Walkers (Modern), Jul 11, 2016
  • Much Abrew About Nothing: Souleater Combo (Modern), Jul 4, 2016
  • Much Abrew About Nothing: Seismic Swans (Modern), Jun 27, 2016
  • Much Abrew About Nothing: Mono-Red Devotion (Modern), Jun 20, 2016
  • Much Abrew About Nothing: Nahiri's End, Jun 13, 2016
  • Much Abrew About Nothing: Slivers (Modern), Jun 6, 2016
  • Much Abrew About Nothing: UB Mill (Modern), May 30, 2016
  • Much Abrew About Nothing: Blistering Rage (Modern), May 23, 2016
  • Much Abrew About Nothing: Heroic Naya (Modern), May 16, 2016
  • Much Abrew About Nothing: Mono-Blue Control (Modern), May 9, 2016
  • Much Abrew About Nothing: Demonic Tentacles , May 2, 2016
  • Much Abrew About Nothing: Modern Angel Moon, Apr 25, 2016
  • Much Abrew About Nothing: Modern Heartless Eldrazi, Jan 18, 2016
  • Much Abrew About Nothing: Modern Free Win Red, Dec 9, 2015
  • Much Abrew About Nothing: Modern UW Emeria, Nov 30, 2015
  • Much Abrew About Nothing: Modern RallyFenza, Nov 3, 2015

Show more ...

Sours: https://www.mtggoldfish.com/articles/much-abrew-snoop-combo-goblins-modern
Historic MTG - Goblins - Reid Duke

No, - the Second answered gloomily and turned away. If the others had paid attention to him now, they would have noticed how the lips of this middle-aged man move, repeating silent prayers. But the other audience was much more worried about the naked girl. The second looked good over forty.

Mtg goblin combo

Very defiantly. a tightly fitting blouse and micro-shorts. everything that Zhanka was wearing. Approaching the car, I looked into the salon, and saw Papik and his friend. They were 35-40 years old, in expensive suits and lazy faces.


And then, when he spoke to me - he is not at all scary, not strict, he is like a friend, although he is twenty years older than me, and so. Famous, and he spoke to me in English, and I knew him so bad then. Yes, it seems that it is more difficult to enter our theater than to the Master. Did he take me because of beauty, and not because of talent.

Now discussing:

I slept at night, and you wandered and dragged you as if on a washboard. You don't even know where these girls were. Both of you drunks, you need to have a snack, here.

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